Extraordinary Magic! Unveiling the Complete Macro Commands for WoW Wrath of the Lich King Death Knights (Returning to Classic! WoW 80 Wrath of the Lich King Nostalgic Server Death Knight Practical Macro Strategy Revealed)

Extraordinary Magic! Unveiling the Complete Macro Commands for WoW Wrath of the

Extraordinary Magic! Unveiling the Complete Macro Commands for WoW Wrath of the Lich King Death Knights (Returning to Classic! WoW 80 Wrath of the Lich King Nostalgic Server Death Knight Practical Macro Strategy Revealed) Extraordinary Magic! Unveiling the Complete Macro Commands for WoW Wrath of the Lich King Death Knights (Returning to Classic!) In the WoW 80W Nostalgic Server, the Death Knight class is the bane of many control-type DPS classes. In the 80W DK version, Death Knights have a strong single-target output and AOE damage, making them a favorite among many players. Let’s take a look at some practical tweaks for Death Knights in the 80W era.

First, let’s take a look at the tweaks for Shadow Priests:

Shadow Word: Death: Deals 3 points of Holy Orb damage to the target.

Void Gate/Blood Drain: Deals 2 points of Holy damage to all enemies (ineffective against non-elite enemies and bosses).

Death Coil/Curse of Auras: Applies a 5-second curse effect to all enemy units (ineffective against non-elite enemies and bosses).

Revenant Descent/Fallen Angel summons a minion, which drops a Soul Priest (a non-attributed boar mount) when killed, and then drops a Soul Hunter (a non-attributed giant gorilla mount) when killed.

Ability release sequence: Shadow Word: Death-Void Gate-Undead Fear-Death Coil/Curse of Auras-Revenant Descent-summon a minion-Fallen Angel-Lich King summon minion-Death Knight-Soul Devourer-Soul Priest-Soul Chaos-Death Coil/Curse of Auras-Soul Chaos (non-attributed)-Lich King.

Tweaks for Warlocks:

Spellbinder: Grants your Chain Heal a continuous healing effect, recovering 3% of max health per second, up to 3 stacks.

Nature’s Power/Petrifying Gaze: Petrifies the target for 10 seconds when casted (ineffective against non-elite and non-boss targets).

Frost Nova: Deals 4 points of Frost Orb damage to the target (ineffective against non-elite and non-boss targets).

Frost Armor/Frozen Barrier: Clears all frozen states (ineffective against non-elite enemies).

Winter Essence: Reduces the movement speed of all frozen targets (ineffective against non-elite and non-boss targets).

Arcane Volley: Launches a large number of arcane arrows (ineffective against bosses and non-wild minions).

Dark Matter Bomb: Applies a 20-second (lasting 20 seconds) Dark Universe Bomb to all enemies in the area.

Darkmoon Flywheel: Pulls your Dark Elemental Flywheel from your hand to a specified location, dealing 150% Dark Universe Energy damage to enemies along the path.

Dark Night Amplification/Avenging Mark: Applies a layer of Dark Matter Mark to all surrounding allies, increasing their attack speed by 10%.

Shadow Outburst: Casts a Shadow Burst skill on your next normal attack, dealing 100% Dark Universe Energy damage to the target and nearby enemy units.

Shadow Wave: Launches a shadow ball in the specified direction, causing damage (ineffective against non-wild minions) and causing them to explode, causing a large amount of damage.

Above are the tweak strategies for WoW Wrath of the Lich King Death Knights. I hope it can help everyone!

Returning to Classic! WoW 80 Wrath of the Lich King Nostalgic Server Death Knight Practical Macro Strategy Revealed

Today, we are sharing the practical macro strategy for WoW 80 Wrath of the Lich King Nostalgic Server Death Knights, hoping it will be helpful to everyone!

First, let’s take a look at skill introductions:

【Demon Form】

This skill is the most commonly used summon for Death Knights.

When the Death Knight’s health drops to 50%, the Death Knight enters demon form, increasing attack power by 20%, reducing health by 20%, and causing an additional 100% magic damage for 10 seconds. (Using skills in demon form will gain 5 rage points)

【Soul Reaper】

After soul absorption, the Death Knight enters the Soul Reaper state.

After Soul Reaper, the Death Knight becomes invulnerable for 5 seconds.

【Death Grip】

Death Grip is the core skill of the Death Knight, and the Death Knight will sacrifice Death. Death’s Grip can temporarily prevent the target from using physical attacks.

【Dark Erosion】

After soul absorption, summon a dark energy body. The dark energy body will continue to cause damage and then disappear.

【Death Pact】

Death Pact is the main output skill of the Death Knight, which can increase the Death Knight’s output and reduce the cooldown time of Dark Erosion by 5 seconds. (Using skills in demon form will gain 15 rage points)

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