Exploring the terminology of Million Arthur: Comprehensive beginner’s guide! (Creating a unique game path: Million Arthur beginner’s terminology guide!)

Exploring the terminology of Million Arthur: Comprehensive beginner\’s guide! (Cr

Exploring the terminology of Million Arthur: Comprehensive beginners guide! (Creating a unique game path: Million Arthur beginners terminology guide!)

Exploring the terminology of Million Arthur: Comprehensive beginner’s guide! (Creating a unique game path: Million Arthur beginner’s terminology guide!) Million Arthur has been online for a long time, and many new players are confused about terminology at the beginning. Now, let me explain the terminology of Million Arthur to everyone!

【Monster】

1. Battle type: Refers to monsters that drop items when they die or are killed in battle.

2. Defense type (magic damage): Refers to the physical or magical damage received when attacked, which has a certain chance of being bounced back by the enemy.

3. Recovery type: Refers to restoring the HP value of all friendly characters.

4. Hindrance type (physical damage): Cards of the four attributes have fixed effects.

5. Support type (magic damage): As the name suggests, it is a card that provides some buff effects for oneself.

6. Support type (recovery amount): As the name suggests, it can provide a certain amount of recovery for oneself and teammates, including self-recovery and deck recovery.

7. Support type (recovery turns): As the name suggests, it can bring a certain amount of recovery to oneself and teammates, including recovery of HP for oneself and one’s deck.

8. Support type (HP recovery): As the name suggests, it is a card that can recover HP for all members.

9. Healing and assisting type (magic defense): Refers to cards that can provide a certain amount of recovery for oneself and teammates.

10. Healing nanny type (magic defense): As the name suggests, it can heal all team members.

11. Attack type (physical damage): As the name suggests, it can cause certain physical or magical damage to individual team members.

12. Obstruction type (magic defense): As the name suggests, it can give all team members a certain amount of magic defense.

13. Recovery type (magic recovery): As the name suggests, it can restore a certain amount of magic or magic damage to all friendly characters.

14. Recovery assisting type (physical damage): As the name suggests, it can provide some buff or recovery effects to oneself.

Above are some detailed explanations of various terminologies in “Exploring the terminology of Million Arthur”. I hope it can help you!

Creating a unique game path: Million Arthur beginner’s terminology guide!

Million Arthur is a very popular game, not only has various activities and copies for you to experience, but also many exciting and fun card collections. Today, we bring you the beginner’s terminology guide for Million Arthur!

First, let’s talk about the content of this terminology:

There are many types of terminologies in the game: Single Heal (light), Group Support (dark), Single Target Attack (ice), AOE Damage (wind). These four types of terminologies appear frequently in the game, but it does not mean that the frequency of appearance will gradually decrease over time. For example, when your teammates play a single point, the terminology will automatically release a group attack. This is quite common, but it is worth noting that you should not use AOE skills when playing a single point.

So how should we use terminologies in Million Arthur?

There are three stages of healing in the game. The healing effect in each stage is different. Therefore, players need to pay attention to the following three points during this process: First, the healing amount is determined by the amount of damage; second, during the healing process, players will take a certain amount of damage. If you accidentally die, you will lose a certain amount of HP. Therefore, before the battle, players need to think about what damage they will cause to themselves and then choose the right opportunity to heal. Otherwise, it will be considered a healing failure.

Therefore, before the battle, players must understand the damage types of each terminology and make targeted choices for the corresponding parts. When healing, try not to use single-target attack skills to attack enemy parts, as this will only cause partial damage. After the battle starts, it is recommended to buff yourself first and then attack.

Above is the introduction and strategy of beginner’s terminology compiled by the editor for everyone. I hope it can help all players. For more related information, please pay attention to the Million Arthur mobile game section~

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