Comprehensive analysis of the explosive power of the Marksman Hunter’s rotational macro on the eve of World of Warcraft 7.0! (Breaking the limit! A secret revealed: the output macro of the Marksman Hunter’s talent on the eve of World of Warcraft 7.0)

Comprehensive analysis of the explosive power of the Marksman Hunter\’s rotationa

Comprehensive analysis of the explosive power of the Marksman Hunter’s rotational macro on the eve of World of Warcraft 7.0! (Breaking the limit! Different types of rotational macros in World of Warcraft have different effects. Today, I will provide a comprehensive analysis of the explosive power of the Marksman Hunter’s rotational macro on the eve of World of Warcraft 6.0!

In the pre-4.0 version of World of Warcraft, the Hunter’s rotational macros can be divided into three categories:

The first category is single-target damage, the second category is AoE damage, and the third category is crowd control. These three types of attacks are all single-target oriented.

Single-target damage refers to the skill damage on a single target, such as the Hunter’s normal attack, Frenzy, Spirit Bond, etc., while AoE damage refers to explosive AoE skill damage around the target.

For example, Frenzy from the Hunter’s pet, bombs generated around the target, Barrage of the Hunter, etc., while crowd damage refers to skill damage on multiple targets.

In addition to crowd damage, both the Hunter and Cheetah have certain AoE effects with their regular and Shadow Strikes, making single-target damage their mainstream.

The second category is single-target output, such as Wild Charge, Wild Call, and Instinct of the Hunt, while single-target output refers to skill damage to a single target. For example, Feral Charge and Feral Regeneration, while single-target output refers to skill damage on multiple targets.

If the single-target output is relatively high, the Hunter and Boar’s AoE damage can also be performed, such as the Boar’s Roar, Bear Cub, Fierce Leap, etc., but if the single-target output is relatively weak, it is recommended to use Bestial Wrath to increase single-target damage.

The last category is the output of control skills, which is the Arcane Shot of the Hunter. This skill is a continuous skill, and generally, after the boss releases Arcane Missiles, there will be a small area of immobilization effect. If the Hunter is immobilized during this time, they can release Arcane Shot.

The third category is control skills, such as Thunderstomp, Wild Rage, Ferocity, Hawk Eye, and Tiger Strike.

These control skills all have a certain range, as long as you are within the range, you can control the target and cause damage. For example, Beastial Heart, Beastial Rage, and Beastial Spirit are all skills that can control multiple targets.

In choosing control skills, the Hunter can consider bringing Frost Bracers and Flame Breath.

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