King of Fighters Images: New character arrives in a domineering manner, highly anticipated by players! (Exclusive revelation of the creative inspiration behind King of Fighters images, game designer shares their journey!)

King of Fighters Images: New character arrives in a domineering manner, highly

King of Fighters Images: New character arrives in a domineering manner, highly anticipated by players! (Exclusive revelation of the creative inspiration behind King of Fighters images, game designer shares their journey!) King of Fighters Images: New character arrives in a domineering manner, highly anticipated by players! King of Fighters Images is one of the hottest games recently, attracting many loyal fans due to its unique style. However, many players have criticized the lack of popularity in the King of Fighters series, and with the introduction of a new character image, many players think that this new card skin is very cool. So, does this “new” King of Fighters skin have any outstanding features?

Currently, only one image has been released by the official:

But from this image, we can see that the background of this map is a blue water flow, and within the water flow hides a strong and robust Miss – Iori Yagami… This image implies that the skill mechanism of this new card skin is different from before. Iori Yagami’s special move is the Orochi Nagi, which can also add a debuff to the enemy while attacking, and Iori Yagami’s combo move is the Orochi Nagase Dance – a forward thrust that knocks the opponent away while also adding a normal skill attack and afflicting oneself with a 1-second imprisonment effect.

In addition, there are some small tips. When Iori Yagami’s normal skill is performed, there is a purple energy bar, and when the energy bar reaches 100 points, it triggers the special move Eight Maidens’ Curse, binding all enemies and preventing them from moving.

The design concept of the game is easily understood. It is about continuously releasing powerful moves to deal damage while continuously consuming the opponent. For Iori Yagami, his special move is an incredibly magnificent ranged attack skill, and almost anyone hit by it, including players, will be knocked down. Therefore, in order to play this King of Fighters skin well, players need a certain level of technical foundation and enough practice to fully utilize this playstyle.

Exclusive revelation of the creative inspiration behind King of Fighters images, game designer shares their journey!

“King of Fighters” is the world’s largest card game, acclaimed as the “most popular fighting mobile game.” This game has received enthusiastic acclaim from many players after its release in Japan. As a classic work, popular fighting anime such as “Street Fighter” and “Bleach” possess extremely unique charms. Similarly, “King of Fighters 3D,” “SNK Gold League,” and “Honour of Kings” are also among the most popular manga works in China. Today, let’s take a look at the inspiration behind them!

For fans who enjoy collecting styles and the world of anime, these images are familiar to them, but because they all come from the works of a well-known design team, their creative thinking is different. This time, the editor brings you the journey shared by a designer!

First, let’s analyze the creative inspiration of these two fighting games. The most famous one is “KOF: Fury of Flame Mountain.” This is a fighting mobile game based on famous Japanese characters, with renowned Japanese artist Yagami Otogamaru serving as the producer. “Can I beat those guys?” He used his representative works “King of Fighters 5” and “FGO” to conduct research and summarized a set of thoughts on “how to counter opponents,” “how to counter teammates,” “how to counter enemy lineups,” and so on.

Next, from an art perspective, this mobile game is created based on modern popular elements, so there is a certain breakthrough in visual expression.

Finally, when designing the background music and character expressions for each fighter, we also considered their interactivity from another perspective. We can notice that in the game interface, there is a “click+” button, and when you press it, you can see this action. Isn’t it interesting?

Lastly, let’s take a look at the storyline setting in the game. From the viewpoint of animation setting, for this design, we divided the entire scene into three parts. The first part is connected to the ground through musical notes, the second part covers the entire scene with lighting effects, and the third part uses various weapons and skill effects to achieve striking effects. Finally, let’s take a look at the illustrations and action designs of all the characters in the game, all revolving around this theme.

This concludes the introduction of a highly creative new game – King of Fighters Images! We hope you will enjoy it.

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